Bonwhin encouraged other nations to attack and destroy Hawkwing, starting with proud Tova, which bordered Shandalle to the east and held the great city of Cairhien (formerly Al’cair’rahienallen) as its capital. The Aes Sedai were indebted to Hawkwing for their deliverance, to the utter fury of the Amyrlin Seat, a particularly vindictive sister of the Red Ajah known as Bonwhin Meraighdin. Amalasan’s armies pursued and Hawkwing defeated in battle on the streets of Tar Valon itself. His Aes Sedai allies shielded and captured Amalasan and spirited him north to Tar Valon for gentling. This time, fighting much closer to home with stronger lines of supply and support, Artur “Hawkwing” (as he was already nicknamed) defeated Amalasan at the Battle of the Jolvaine Pass, in the Maraside Mountains. King Artur Paendrag Tanreall, the youthful ruler of Shandalle, had already fought Amalasan to a standstill several times but had not managed to defeat him due to poor logistics and support from allies. Amalasan’s armies swept eastwards across the southern nations in a tide of steel and fire, bringing almost half the continent under his rule before he launched an invasion of Khodomar in FY 943. These nations endured in relative peace for over nine centuries until rise of the false Dragon, Guaire Amalasan, in Darmovan on the west coast of the continent, three thousand miles away. Almoren was overrun and destroyed during the conflict.įollowing the end of the war, Almoren’s former territory was divided between the kingdoms of Tova, Shandalle, Ileande, Hamarea and Khodomar. King Coerid Nasar brought Almoren into the Compact of the Ten Nations and it endured for over eight centuries until the eruption of the Trolloc Wars. Stretching from Haddon Mirk to north of Kinslayer’s Dagger and from the River Erinin to the Spine of the World, Almoren was a great and powerful kingdom. They were given water and shelter before being allowed to pass onwards to the Jangai Pass and the Aiel Waste, becoming the ancestors of the modern Aiel.Īl’cair’rahienallen grew into a great city and then a kingdom, Almoren. Just before the building of the city, a caravan of battered refugees sought shelter with the same band of survivors. This city became known as Al’cair’rahienallen, the “Hill of the Golden Dawn”. Near the end of that period of chaotic upheaval, one well-organised band of survivors founded a city on the banks of a great river. The origins of Cairhien lie in the Breaking of the World. Those deemed guilty of their crimes are tossed into the mulch that has built up over decades and centuries, to drown in the remains of those that have come before them.A map of the Kingdom of Cairhien. At the centre of the town, flanked by shops, winehouses and a large marble lighthouse, a pit of great depth has been dug. The people of Ylios are generally considered to be a welcoming people, but those that break their rules, considered confusing and peculiar by many of those that visit the isle, may be subjected to punishment and execution in the traditional fashion.
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